# Studio emblem system

## Shared celestial chassis

Every Realm emblem belongs to one family. It uses:

- a circular silhouette
- a double brushed-gold or warm-metal rim
- four cardinal anchor studs
- one primary orbit track
- a dark lacquer core
- fine gold-wire construction lines
- three to six deterministic constellation nodes
- a moon-cream highlight

This chassis creates family resemblance before color or symbolism is read.

## Type geometry

- **Organization** — radial scaffold and nested center: structure with a governing heart.
- **Alliance** — interlocking centers and shared star: distinct bodies choosing common purpose.
- **Program** — returning bands and phase markers: a sustained rhythm with recurrence.
- **Project** — faceted summit, route, and waypoint: a bounded ascent toward an outcome.
- **Relationship** — braided paths and shared luminous node: continuity made between two parties.
- **Community** — distinct gathered cells around an open center: belonging without sameness.
- **Conceptual** — incomplete seed prism and dashed orbit: possibility that has not resolved.

## Organization identity system

Organizations are a recognizable group, but not clones. Keep the shared Organization chassis and vary only these bounded axes:

1. **Central crest** — choose from beacon, grove, bridge, loom, summit, or archive geometry.
2. **Enamel pair** — exactly two deep enamel colors from the approved Kiduna palette.
3. **Star signature** — seed a stable constellation from the opaque Organization ID. It must not change between sessions.
4. **Orbit engraving** — choose continuous, dashed, doubled, offset, or phase-marked.
5. **Anchor emphasis** — retain four cardinal anchors; highlight one or two according to the Organization’s stable signature.

The included six examples demonstrate the intended range. The combined features should distinguish Organizations without approaching the facial, adornment, posture, and state variation of Allies.

## Uniqueness boundary

- No faces, eyes, hairstyles, clothing, or cheek sigils.
- No rarity traits, collectible tiers, or status implied by ornament.
- No unconstrained silhouettes; every Organization remains immediately recognizable as an Organization.
- Identity is deterministic and persistent, not randomly regenerated on each render.
- Differences must survive at 40 px; at 16 px, family and primary crest geometry must survive.

## Asset delivery

The supplied PNG masters may ship directly for the first implementation. A later vector, shader, or 3D redraw is welcome if it preserves geometry, material depth, enamel irregularity, and warm-metal edge behavior.

## Generation template

```text
Create a single Kiduna [REALM TYPE] emblem using the supplied celestial-enamel reference.
Shared chassis: circular medallion, double brushed-gold rim, four cardinal studs,
dark lacquer core, fine orbit engraving, 3–6 constellation nodes, moon-cream highlight.
Defining geometry: [TYPE GEOMETRY]. Enamel structure: [TYPE ENAMEL STRUCTURE].
Vibrant and alive; tactile fired enamel, hand-brushed warm metal, subtle age and depth.
No text, no face, no stock icon, no generic app glyph, no neon, no plastic gloss.
Centered square composition on transparent or near-black ground; legible at avatar scale.
```

